Architecture
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On the surface, Architecture is about the outlines of the tops of buildings, about the creative flourishes that give character and identity to places. Those things are important--and fun--but they are the final step, not the first.
Architecture reflects DMLCo's overall vision of IT projects: the choices made at the beginning of the project, in terms of data structure, infrastructure, and development processes, dictate the success or failure of the project as a whole.
Architecture doesn't mean rigidity and doesn't require slavish obedience to arbitrary standards. Most of all, good architecture never prevents you from changing directions in mid-stream when necessary. The working product must reflect and adjust to current realities.
In fact, the real impact of our project architecture is when these changes are required. Implementing change atop a weak foundation means starting over. But if your foundation is strong and you switch direction, changes can be made easily and efficiently.
For DMLCo, architecture is about building a foundation that is not only strong, but flexible enough to nimbly shift to support a change in scope. That way, the finished product will include the outlines and flourishes that may not have been visible at the beginning.
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